Data Types in Scene Nodes – 1 Auto Conversion
Scene Nodes offer a number of Data Types for different purposes. In most cases they are straight forward, but especially … Read More “Data Types in Scene Nodes – 1 Auto Conversion”
Scene Nodes offer a number of Data Types for different purposes. In most cases they are straight forward, but especially … Read More “Data Types in Scene Nodes – 1 Auto Conversion”
Beside Scene Nodes Cinema 4D also offers nodes for the creation of materials. Many of the nodes that are available … Read More “Using shading nodes within Scene Nodes”
In many cases only specific values of an iteration should be added to an array. A simple solution is the … Read More “Conditional creation of Arrays”
This example uses a basic iteration to create a circle from a given number (Count) of points with a certain … Read More “Iterations for Geometry Generation”
Turning the edges of a polygon object, parametric or not, into a set of spline segments is both straight forward … Read More “Turning Edges into Spline Segments”
Nodebase.info is meant as a source for information, tips and tricks on Cinema 4D Scene Nodes. Scene Nodes are a … Read More “Welcome to the Nodebase”
and why do we still need Xpresso? Scene Nodes have two main areas of application. One is the generation of … Read More “What are Scene Nodes about?”
Node setups that change existing geometry data are called modifiers. They can work on splines and polygon objects and need … Read More “A simple Deformer/Modifier”